SWCC Season 3
By TaKo_G · 11 weeksBack to SWCC
11 weeks
When attacking, opponent discards up to 1 random card with the highest mana cost
By silkytheschemer in December 2021
Disruption
Iridescent Intruder — When attacking, opponent discards up to 1 random card with the highest mana cost
When played bordering a friendly unit, draw a temple card and reduce its cost to 1. Else, set all structures' strenghts to 1.
By silkytheschemer in November 2021
Meta Breaker
Apthu, the Founder — When played bordering a friendly unit, draw a temple card and reduce its cost to 1. Else, set all structures' strenghts to 1.
Before moving, give 1 strength to units you control that share a type with another friendly unit.
By TaKo_G in November 2021
Ancient Tribal
The Traveler — Before moving, give 1 strength to units you control that share a type with another friendly unit.
On play, convert a random frozen enemy units of 4 strength or less to fight for you
By Alster Skyreader in November 2021
Deserters
Winterave — On play, convert a random frozen enemy units of 4 strength or less to fight for you
On play, gain 1 speed for every 4 remaining mana you have. Can’t attack base this turn
By Alster Skyreader in November 2021
Scaling
Ray — On play, gain 1 speed for every 4 remaining mana you have. Can’t attack base this turn
Deal 2 damage to the weakest enemy unit. If not possible, remove this card from your deck and deal 1 damage to both bases
Level 1Before moving, teleport to a tile with all its surrounding tiles being empty
By Яandomly Drawn Card in September 2021
Space
Oblivion Wanderers — Before moving, teleport to a tile with all its surrounding tiles being empty
Equip to a target unit. Equipped unit gains the following ability: Before moving, deal 1 damage to the closest enemy unit or structure
Level 1Target a tile. For 2 turns, friendly allies played on this tile gain 2 strength. If used on the same tile, make the effect permanent
Level 1When played with no enemies on its row, gain 2 speed and move fixedly forward, else when an enemy is on its row, confuse all enemy units on its row
By Яandomly Drawn Card in September 2021
Dual Purpose
Asynchronous Maus — When played with no enemies on its row, gain 2 speed and move fixedly forward, else when an enemy is on its row, confuse all enemy units on its row