Card Changelog

All releases

Release notes

If you happen to be looking for the details of a specific update, check out the release notes for a list of all the releases since July 2020.

  • BUFF
    Felflares: Increased ability by 1.
  • NERF
    Ubass the Hunter: Ability decreased at higher levels, strength increased at all levels.
  • NERF
    Earthfathers: Ability was rescaled..
  • NERF
    Gift of the Wise: Ability made to gain 13 mana and give 2/3/4/5/6 strength to the weakest friendly unit.
  • BUFF
    Flaming Stream: Ability made also target structures.
  • NERF
    Soap Cleanse: Ability made to target enemy poisoned units.
  • NERF
    Vindicators: Ability now doesn't trigger when attacking the base itself.

  • BUFF
    Bounded Daemons: Strength increased by 1.
  • BUFF
    The Hearth: Strength and ability strength increased by 1.
  • NERF
    Underground Spring: Adjusted the ability to transfer 1/1-2/2/2/2 strength from itself to your base. Updated strength values to 5/6/7/8/9.
  • BUFF
    Absorbing Varmints: Increased the ability's damage output by 2 across all levels.
  • NERF
    Acid Greenhorns: Limited the ability's poison effect to a maximum of 6 units at level 5, and recalibrated the poisoned units at all levels.
  • BUFF
    Tode the Elevated: Increased the ability's strength gain by 1 across all levels.
  • NERF
    Reckless Rushers: Mana cost and strength increased by 1.

  • NERF
    Trusty Shepherds: Adjusted the ability to now gain a consistent 2 strength, with the strength progression revised to 2/3/4/5/6.
  • BUFF
    Joust Champions: Movement increased by 1..
  • BUFF
    Wisp Cloud: Strength increased by 1.
  • BUFF
    Harpies of the Hunt: Strength increased by 1.
  • BUFF
    Feral Shamans: Movement increased by 1. Ability made to drain 2/3/3/4/5 strength. .
  • NERF
    Head Start: Mana cost increased by 1 and strengthened the spawned Satyrs by 2.

  • INFO
    Sparkly Kitties: Added to the game.
  • NERF
    Rogue Sheep: Ability made to synergize with in-hand pirates.
  • BUFF
    Stoic Protectors: Movement and strength increased by 1 and ability made to trigger before moving as well as surrounding at all levels.
  • BUFF
    Ludic Matriarchs: Ability made to trigger when played bordering at least a friendly dragon.
  • BUFF
    Chillbeards: Ability decreased by 1 but made to trigger regardless of position.
  • BUFF
    Mechanical Workers: Strength increased by 1.

  • MIXED
    Temple of the Mind: Ability made to grant fixedly forward and strength adjusted.
  • MIXED
    Rogue Sheep: Mana decreased by 2, strength increased by 1 and ability made to draw cards from the enemy’s hand.
  • MIXED
    Temple of Life: Strength decreased by 1 and ability made no longer surrounding and to spawn a copy of itself.
  • INFO
    Temple of Time: Added to the game.
  • BUFF
    Blood Ministers: Strength increased by 2.
  • BUFF
    Queen of Herds: Strength increased by 2.

  • MIXED
    Potion of Growth: Ability decreased by 1 and ability made to vitalize the target.
  • MIXED
    Chilled Stonedames: Mana cost increased by 1 and ability made to no longer need enemy units in front to be weaker.
  • MIXED
    Linked Golems: Strength increased by 1 up to level 4 and ability decreased by 1.
  • BUFF
    Sunbeam Serpents: Ability made to no longer require bordering dragon.
  • INFO
    Temple of Focus: Added to the game.
  • MIXED
    Broken Truce: Mana cost increased by 1 and ability made to spread leftover damage to units and structures around.
  • BUFF
    Xuri, Lord of Life: Ability made to vitalize friendly units he flies over.

  • BUFF
    Stoic Protectors: Strength increased by 1.
  • NERF
    Voidsurgers: Ability made to require 3 surrounding enemies to proc.
  • NERF
    Archdruid Earyn: Ability made to no longer cast spells more expensive than base mana cost.
  • BUFF
    Petrified Fossils: Strength increased by 2 at high levels and ability made to also commands equal strength units forward.
  • BUFF
    Lasting Remains: Strength increased by 1 at all levels but 5.

  • MIXED
    Green Prototypes: Strength and ability decreased by 1 and ability made to scale with level.
  • BUFF
    Boomstick Officers: Strength at level 1 and damage at other levels increased.
  • NERF
    Potion of Growth: Ability decreased by 1.
  • BUFF
    Avian Stalkers: Strength increased by 1.
  • BUFF
    Trueshot Post: Ability damage increased by 1.
  • MIXED
    Kindred’s Grace: Mana cost increased by 1 and ability revamped.
  • MIXED
    Victors of the Melee: Ability made to hit all surrounding enemies instead of all others and strength decreased by 1.
  • BUFF
    Salty Outcasts: Strength increased by 1.
  • NERF
    Icicle Burst: Max strength requirement increased by 1.
  • BUFF
    Frozen Core: Strength increased by 1 at lower levels.
  • BUFF
    Fleshmenders: Increased strength given by 1.
  • NERF
    Ozone Purifiers: Ability made to remove range from pushback and strength decreased by 1.
  • MIXED
    Fortification Tonic: Mana cost decreased by 3, given strength decreased by 1 and ability made bordering at lower levels.
  • NERF
    Boosting Elixir: Ability decreased at higher levels and made bordering at lower levels.
  • BUFF
    Flaming Stream: Ability made to remove range from pushback.
  • MIXED
    Windmakers: Ability made to remove range from pushback.
  • MIXED
    Siege Assembly: Mana cost decreased by 1 and strength decreased by 1.
  • MIXED
    Armed Schemers: Ability made to remove range from pull and strength decreased at higher levels.
  • MIXED
    Toxic Sacrifice: Mana cost increased by 2 and ability made surrounding at all levels, damage and poison all units.
  • MIXED
    Crimson Sentry: Ability made bordering and to damage and poison friendly units too and damage increased.
  • BUFF
    Marked as Prey: Strength of spawn doubled.
  • MIXED
    Amberhides: Ability made to also drain from a friendly poisoned unit.
  • BUFF
    Blood Ministers: Ability at higher levels increased by 1.
  • NERF
    Curse of Strings: Max strength requirement increased by 1.
  • BUFF
    High Priestess Klaxi: Strength increased by 1.
  • MIXED
    Forgotten Souls: Ability revamped.
  • NERF
    Swarmcallers: Ability made to require Satyr instead of any friendly unit.
  • MIXED
    Broken Truce: Mana cost increased by 1 and ability made to remove the “if” requirement on base damage.
  • MIXED
    Devastators: Strength increased by 1 and ability decreased by 1.
  • BUFF
    Pan Heralds: Ability made to buff all surrounding friendly units instead of only Satyrs.
  • MIXED
    Dark Harvest: Mana cost set to 5 at all levels and ability damage at higher levels increased.
  • NERF
    Herald’s Hymn: Ability decreased by 1.