Victors of the Melee
rare · neutral · knight · unit · Prior Jan 31st, 2018Open in wiki
6
Victors of the MeleeknightWhen attacking, deal 2 damage to all other surrounding enemies
4
Level 11
6
Victors of the MeleeknightWhen attacking, deal 2 damage to all other surrounding enemies
5
Level 21
6
Victors of the MeleeknightWhen attacking, deal 3 damage to all other surrounding enemies
6
Level 31
6
Victors of the MeleeknightWhen attacking, deal 3 damage to all other surrounding enemies
7
Level 41
6
Victors of the MeleeknightWhen attacking, deal 4 damage to all other surrounding enemies
8
Level 51
Official changes
- Strength increased by 1.
- Preview this changeStrength decreased by 1.
- Preview this changeAbility made to no longer damage the base and strength increased by 1.
- Preview this changeAbility made to hit all surrounding enemies instead of all others and strength decreased by 1.
- (currently displayed)Deactivate this changeReleased with the game.
- Preview this changeStrength increased by 1.
- Preview this changeStrength decreased by 1.
- Preview this changeMana cost increased by 1 and strength increased by 1.
Additional notes
When forced to attack a friendly unit, Victors of the Melee’s ability will damage all friendly units and structures surrounding it instead of enemies.
Community feed
- IQ has made some art about this card.
+ Toggle artwork display