Unstable Guards

By  Derk · RegularEdit deck

This deck (level ~3.00) is made of 12 cards: 11 units, 1 structure, and 0 spell. It contains 7 different unit types.

Its average speed is 1.00 cell on play. Its average mana cost is 2.92. 8 cards can be played as the first player (7 of them moving the front line), 11 as the second player (9 of them moving the front line).

Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.

Unbalanced mana cost: This deck has most cards costing an even amount of mana, therefore reducing the amount of cards that can be played on odd turns. Consider balancing the mana cost a bit more.