This deck (level ~3.00) is made of 12 cards: 9 units, 1 structure, and 2 spells. It contains 6 different unit types.
Its average speed is 0.50 cell on play. Its average mana cost is 3.42. 6 cards can be played as the first player (5 of them moving the front line), 8 as the second player (5 of them moving the front line).
Suggestions Learn more in the FAQ?
Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.
Lack of finisher: This deck doesnt have a stable finisher, only some potential win-condition under good circumstances. Try including one or more runners, heavy strikers or cards doing chip damage to the base.