Deck Insights
Deck
- 1manaGreen Prototypes4
- 1manaSummon Militia4
- 2manaDestructobots4
- 2manaGifted Recruits4
- 2manaOzone Purifiers3
- 2manaUnstable Build2
- 3manaDoctor Mia2
- 3manaFortification Tonic2
- 3manaLinked Golems3
- 3manaUpgrade Point2
- 4manaFinite Loopers3
- 5manaDebug Loggers2
Statistics
This deck (level ~2.92) is made of 12 cards: 8 units, 2 structures, and 2 spells. It contains 4 different unit types.
Its average speed is 0.50 cell on play. Its average mana cost is 2.58. 10 cards can be played as the first player (4 of them moving the front line), 11 as the second player (5 of them moving the front line).
Suggestions Learn more in the FAQ?
Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.
Lack of finisher: This deck doesn’t have a finisher, also known as a win-condition. Try including one or more runners, heavy strikers or cards doing chip damage to the base.
Light deck: This deck has an average mana cost of 2.58, which might be a little low. Consider including one or two more expensive cards to be able to power through long games.