This deck (level ~5.00) is made of 12 cards: 10 units, 1 structure, and 1 spell. It contains 4 different unit types.
Its average speed is 0.96 cell on play. Its average mana cost is 3.08. 8 cards can be played as the first player (5 of them moving the front line), 11 as the second player (8 of them moving the front line).
Suggestions Learn more in the FAQ?
Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.
Lack of finisher: This deck doesnt have a stable finisher, only some potential win-condition under good circumstances. Try including one or more runners, heavy strikers or cards doing chip damage to the base.