This deck (level ~5.00) is made of 12 cards: 5 units, 3 structures, and 4 spells. It contains 6 different unit types.
Its average speed is 0.42 cell on play. Its average mana cost is 3.17. 5 cards can be played as the first player (1 of them moving the front line), 10 as the second player (3 of them moving the front line).
Suggestions Learn more in the FAQ?
Lack of finisher: This deck doesn’t have a finisher, also known as a win-condition. Try including one or more runners, heavy strikers or cards doing chip damage to the base.
Many spells: This deck has 4 spells which might be unusually high. Consider swapping a spell for a unit or structure to be less situational.
Slow deck: This deck has 8 cards that don’t initially move, which makes it more likely to struggle against aggressive and rush decks. Consider swapping some static cards for some movers.