Convert and Go by Pepegak

By Pepegak · RegularEdit deck

  • 1 mana1
    Green PrototypesGreen Prototypes3
  • 2 mana2
    Gifted RecruitsGifted Recruits3
  • 2 mana2
    Rain of FrogsRain of Frogs3
  • 2 mana2
    Toxic SacrificeToxic Sacrifice3
  • 3 mana3
    Crimson SentryCrimson Sentry3
  • 4 mana4
    Azure HatcherAzure Hatcher3
  • 4 mana4
    Clerics with CordsClerics with Cords3
  • 4 mana4
  • 5 mana5
    Obsidian ButchersObsidian Butchers3
  • 6 mana6
    Curse of StringsCurse of Strings3
  • 6 mana6
    Kindred’s GraceKindred’s Grace3
  • 7 mana7
    Archdruid EarynArchdruid Earyn3

This deck (level ~3.00) is made of 12 cards: 7 units, 0 structure, and 5 spells. It contains 4 different races.

Its average speed is 0.67 cell on play. Its average mana cost is 3.83. 5 cards can be played as the first player (3 of them moving the front line), 8 as the second player (4 of them moving the front line).

High mana curve: This deck’s mana curve appears to be a little high, making it likely to be overtaken by aggressive cheap decks. Consider balancing the cost of the cards a little more.

Slow deck: This deck has 7 cards that don’t initially move, which makes it more likely to struggle against aggressive and rush decks. Consider swapping some static cards for some movers.