Just Convert
By Emkaem · High Levels and ControlEdit deck
Deck
- 1manaGreen Prototypes5
- 1manaSummon Militia5
- 2manaBrood Sages5
- 2manaDubious Hags5
- 2manaGifted Recruits5
- 3manaHeliotroopers5
- 4manaClerics with Cords5
- 4manaEdrik the Fierce5
- 4manaTode the Elevated5
- 4manaWitches of the Wild5
- 6manaBlood Ministers5
- 6manaCurse of Strings5
Statistics
This deck (level ~5.00) is made of 12 cards: 10 units, 0 structure, and 2 spells. It contains 5 different unit types.
Its average speed is 0.50 cell on play. Its average mana cost is 3.25. 6 cards can be played as the first player (4 of them moving the front line), 10 as the second player (6 of them moving the front line).
- Chances to spend all mana
- Chances to play all cards
Suggestions Learn more in the FAQ?
Lack of finisher: This deck doesn’t have a finisher, also known as a win-condition. Try including one or more runners, heavy strikers or cards doing chip damage to the base.
Unbalanced mana cost: This deck has most cards costing an even amount of mana, therefore reducing the amount of cards that can be played on odd turns. Consider balancing the mana cost a bit more.
Inefficient poison combos: This deck includes cards needing poison effects but doesn’t include cards with poison capacity. Consider including Copperskin Ranger, Toxic Sacrifice, Crimson Sentry, and/or Venomfall Spire.