Deck Insights

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This deck (level ~4.42) is made of 12 cards: 8 units, 2 structures, and 2 spells. It contains 4 different unit types.

Its average speed is 0.67 cell on play. Its average mana cost is 3.08. 7 cards can be played as the first player (3 of them moving the front line), 10 as the second player (5 of them moving the front line).

Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.

Lack of finisher: This deck doesn’t have a finisher, also known as a win-condition. Try including one or more runners, heavy strikers or cards doing chip damage to the base.

Inefficient Upgrade Point: This deck includes Upgrade Point but doesn’t include enough constructs to provide good synergy. Consider including more constructs or Mech Workshop.