SWCC Season 5

By  Equinox · 13 weeksBack to SWCC

13 weeks

4
Re-Headed Hotheadsundead construct
Re-Headed Hotheads

On play, gain vitality and move fixedly forward. When poisoned, gain vitality. Vitality gives 1 additional strength

epic
2
Level 1
1

By Bennyboi in October 2023

Halloween

Re-Headed Hotheads On play, gain vitality and move fixedly forward. When poisoned, gain vitality. Vitality gives 1 additional strength

5
Bygone Precursorsancient elder
Bygone Precursors

After S.D., teleport to a random tile bordering your base. If successful spawn a 2 strength Ancient at its original location and vitalize both

epic
5
Level 1
1

By Majeure in October 2023

Strength in Numbers #2

Bygone Precursors After S.D., teleport to a random tile bordering your base. If successful spawn a 2 strength Ancient at its original location and vitalize both

3
Oddball Rebelsfeline pirate
Oddball Rebels

On play, the next unit each player plays will spawn confused

common
2
Level 1
1

By Krelstm in October 2023

Dystopian

Oddball Rebels On play, the next unit each player plays will spawn confused

4
Marine Awakenersdragon
Marine Awakeners

After attacking, push a random surrounding dragon forward

rare
4
Level 1
1

By Krelstm in October 2023

Nautical

Marine Awakeners After attacking, push a random surrounding dragon forward

7
Oni the Soulkeeperhero
Oni the Soulkeeper

Reduce 1 mana cost for every destroyed unit since the beginning of the turn

legendary
5
Level 1
2

By Majeure in September 2023

Ground-Breaking

Oni the Soulkeeper Reduce 1 mana cost for every destroyed unit since the beginning of the turn

3
Pioneering Marinerspirate
Pioneering Mariners

For every card played or discarded this turn, deal 1 damage to all enemy units in front.

epic
1
Level 1
1

By Fengxian in September 2023

Discovery

Pioneering Mariners For every card played or discarded this turn, deal 1 damage to all enemy units in front.

5
Reflecting Druidsancient
Reflecting Druids

While alive, this and surrounding units cannot be chosen as targets for all spells

common
5
Level 1
1

By Pepegak in August 2023

Obscurity

Reflecting Druids While alive, this and surrounding units cannot be chosen as targets for all spells

2
Ritual Well
Ritual Well

At the start of your turn, deal 1 damage to and poison 3 random friendly units, then destroy a random poisoned unit

rare
5
Level 1

By Krelstm in August 2023

Frugal

Ritual Well At the start of your turn, deal 1 damage to and poison 3 random friendly units, then destroy a random poisoned unit

3
Springwell Stoneshapdwarf
Springwell Stoneshap

When your base reaches 0 strength, give your base 1 strength.

rare
1
Level 1
0

By Fengxian in August 2023

Avant-Garde

Springwell Stoneshap When your base reaches 0 strength, give your base 1 strength.

5
Tasi, the Originalancient
Tasi, the Original

Before moving, spawn a 3 strength unit of a random type on a random bordering tile.

legendary
4
Level 1
1

By Fengxian in July 2023

Primordial

Tasi, the Original Before moving, spawn a 3 strength unit of a random type on a random bordering tile.

5
Til death do us part
Til death do us part

Deal 1 damage to 2 target enemy units. When one of them dies, all do.

rareLevel 1

By iisadov in July 2023

Tribute

Til death do us part Deal 1 damage to 2 target enemy units. When one of them dies, all do.

1
Blood Weaving
Blood Weaving

Destroy a friendly undead and summon a 2 strength satyr in it's place. Next time, do the opposite.

epicLevel 1

By MooreFunn in July 2023

Prohibited

Blood Weaving Destroy a friendly undead and summon a 2 strength satyr in it's place. Next time, do the opposite.

5
Fireworks Handlersrodent
Fireworks Handlers

On play discard all remaining cards and deal 1 damage to a random enemy unit or structure for each card discarded

common
3
Level 1
1

By theSINGULARITY in July 2023

Festival

Fireworks Handlers On play discard all remaining cards and deal 1 damage to a random enemy unit or structure for each card discarded